Version: 2019.2

PlayerSettings.SetScriptingDefineSymbolsForGroup

マニュアルに切り替える
public static void SetScriptingDefineSymbolsForGroup (BuildTargetGroup targetGroup, string defines);

パラメーター

targetGroupThe name of the group of devices.
definesSymbols for this group separated by semicolons.

説明

指定したビルドターゲットグループのスクリプトコンパイル用ユーザー指定シンボルを設定します。

The second argument, defines, is a string of preprocessor values. The values that this string contains is located in "Scripting Define Symbols". This can be located in the Configuration section of the PlayerSettings.

See Also: Platform Dependent Compilation.