Version: 2019.3
public static Matrix4x4[] GetGlobalMatrixArray (string name);
public static Matrix4x4[] GetGlobalMatrixArray (int nameID);

パラメーター

nameID Shader.PropertyToID によって検索されるプロパティーの nameID
nameプロパティーの名前

説明

Gets a global matrix array for all shaders previously set using SetGlobalMatrixArray.


public static void GetGlobalMatrixArray (string name, List<Matrix4x4> values);
public static void GetGlobalMatrixArray (int nameID, List<Matrix4x4> values);

パラメーター

valuesThe list to hold the returned array.
nameID Shader.PropertyToID によって検索されるプロパティーの nameID
nameプロパティーの名前

説明

Fetches a global matrix array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.


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