data | データを受け取るための配列 |
Read data values from the buffer into an array. The array can only use blittable types.
The retrieved data will follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.
Note: Only blittable data types can be copied from the buffer to the array, the array's type must be a blittable type. If you attempt to use non-blittable types, an exception will be raised.
See Also: SetData, count, stride.
data | データを受け取るための配列 |
managedBufferStartIndex | The first element index in data where retrieved elements are copied. |
computeBufferStartIndex | The first element index of the compute buffer from which elements are read. |
count | The number of elements to retrieve. |
Partial read of data values from the buffer into an array.
The retrieved data will follow the data layout rules of the graphics API in use. See Compute Shaders for cross-platform compatibility information.
Note: Only blittable data types can be copied from the buffer to the array, the array's type must be a blittable type. If you attempt to use non-blittable types, an exception will be raised.
See Also: SetData, count, stride.