Version: 2019.4
public void SetMatrix4x4 (int nameID, Matrix4x4 v);
public void SetMatrix4x4 (string name, Matrix4x4 v);

パラメーター

nameIDThe ID of the property. This is the same ID that Shader.PropertyToID returns.
nameプロパティーの名前
vThe new Matrix4x4 value.

説明

Use this method to set the value of a Matrix4x4 with the name you pass in.