Version: 2020.1
言語: 日本語
public void OnInspectorGUI ();

説明

カスタムインスペクターを作成するためにこの関数を実装します

Inside this function you can add your own custom IMGUI based GUI for the inspector of a specific object class. DrawPropertiesExcluding(SerializedObject,string[])Draw all properties from the given SerializedObject excluding the propertyToExclude ones.SerializedObject to draw.List of properties to do not draw.

Note: This function has to be overridden in order to work.

See Also: Editor.DrawDefaultInspector.

The example below shows how a custom label can be created by using override:

using UnityEngine;
using System.Collections;
using UnityEditor;

// Creates a custom Label on the inspector for all the scripts named ScriptName // Make sure you have a ScriptName script in your // project, else this will not work. [CustomEditor(typeof(ScriptName))] public class TestOnInspector : Editor { public override void OnInspectorGUI() { GUILayout.Label ("This is a Label in a Custom Editor"); } }