Version: 2020.1
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

TerrainUtility.TerrainMap.CreateFromConnectedNeighbors

マニュアルに切り替える
public static Experimental.TerrainAPI.TerrainUtility.TerrainMap CreateFromConnectedNeighbors (Terrain originTerrain, TerrainUtility.TerrainMap.TerrainFilter filter, bool fullValidation);

パラメーター

originTerrain Terrain that is given tile coordinate (0,0).
filter Filter to apply when populating the map. See Also: TerrainFilter. If null, no filter is applied.
fullValidation Validate the Terrain map. Default is true.

戻り値

TerrainMap The resulting Terrain map. Can return null when no Terrain objects pass the filter.

説明

Creates a TerrainMap from the neighbors connected to the origin Terrain.

Creates a TerrainMap of all the Terrain neighbors connected to the origin Terrain that pass the TerrainFilter.