Version: 2020.1
言語: 日本語

CPUTextureStackRequestLayerParameters

struct in UnityEngine.Rendering.VirtualTexturing

マニュアルに切り替える

説明

Per-layer properties of a ProceduralTextureRequest.

変数

dataPointer to the memory where the requested data needs to be filled in for this layer.
dataSizeSize of the memory requested for this layer.
scanlineSizeDatasize (in bytes) of a single scanline of the 2D tile data for this layer.