Version: 2020.2
言語: 日本語

ContentBuildInterface.GetPlayerObjectIdentifiersInSerializedFile

マニュアルに切り替える
public static ObjectIdentifier[] GetPlayerObjectIdentifiersInSerializedFile (string filePath, BuildTarget target);

説明

Returns a list of objects directly contained inside of a loose serialized file.

Internal use only. See note on ContentBuildInterface.