Version: 2020.2
言語: 日本語
public bool TrySend (Guid messageId, byte[] data);

パラメーター

messageId The type ID of the message that is sent to the Editor.

戻り値

bool Returns true when the Player sends data successfully, and false when there is no space in the socket ring buffer or sending fails.

説明

Attempt to sends data to the Editor.