Version: 2020.2
言語: 日本語

SyncTile

struct in UnityEngine.Tilemaps

マニュアルに切り替える

説明

A Struct for containing changes to a Tile when it has been changed on a Tilemap.

変数

positionThe position of the Tile on a Tilemap which has changed.
tileThe Tile at the given position on the Tilemap.
tileDataThe properties of the Tile at the given position on the Tilemap.