selectPrefabRoot | Select Prefab. |
materialIndex | 指定されたポジションに最も近い Renderer コンポーネントのマテリアル配列にインデックスを返します。 |
position | A position in GUI coordinates. The top-left of the window is (0,0), and the bottom-right is (Screen.width, Screen.height). |
ignore | An array of GameObjects that will not be considered when selecting the nearest GameObject. |
filter | An array of GameObjects to be exclusively considered for selection. If null, all GameObjects in open scenes are eligible for selection. |
GameObject The GameObject that is under the requested position.
指定したポジションに最も近いゲームオブジェクトを選択します。