Version: 2020.3
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

ObjectFlagsExtensions.IsPersistent

マニュアルに切り替える
public static bool IsPersistent (MemoryProfiler.PackedNativeUnityEngineObject.ObjectFlags flags);

パラメーター

flags The ObjectFlags to operate on (accessible via this).

戻り値

bool Returns true if the object associated with this ObjectFlags is marked as Persistent.

説明

True if the object is marked as Persistent, otherwise false.