Version: 2021.1
言語: 日本語
public static void SetScriptingBackend (BuildTargetGroup targetGroup, ScriptingImplementation backend);

説明

Sets the scripting framework for a BuildTargetPlatformGroup.

Sets the scripting framework that Unity will use for a specific BuildTargetPlatformGroup. Sets either IL2CPP, Mono, or .NET as the backend scripting framework.