Version: 2021.2
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

RayTracingAccelerationStructure.RemoveInstance

マニュアルに切り替える
public void RemoveInstance (Renderer targetRenderer);

パラメーター

targetRenderer The Renderer to remove from the RayTracingAccelerationStructure.

説明

Removes a ray tracing instance associated with a Renderer from this RayTracingAccelerationStructure.

This function is the primary way to remove a ray tracing instance associated with a Renderer from a manually managed RayTracingAccelerationStructure. Note that to build the acceleration structure on the GPU, you must call RayTracingAccelerationStructure.Build or CommandBuffer.BuildRayTracingAccelerationStructure.

See Also: RayTracingAccelerationStructure.AddInstance.