Version: 2022.2
言語: 日本語
public Component AddComponent (Type componentType);

説明

Adds a component class of type componentType to the GameObject. C# Users can use a generic version.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent(typeof(SphereCollider)) as SphereCollider; } }

Note that there is no RemoveComponent(), to remove a component, use Object.Destroy.


public T AddComponent ();

説明

Generic version of this method.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent<SphereCollider>(); } }

Obsolete public Component AddComponent (string className);

説明

Adds a component class named className to the GameObject.

Deprecated: Use AddComponent(Type) or the generic version of this method instead.