Version: 2022.2
言語: 日本語
public Object GetDefaultReference (string name);

パラメーター

name The name of a public field in the imported MonoScript.

戻り値

Object The Unity object to use as a default value for the given reference field.

説明

Gets the default value for a reference field in the imported MonoScript.

using UnityEngine;
using UnityEditor;

class Example { [MenuItem("Examples/Get Default Reference")] public static void GetDefaultReference() { var assetPath = "Assets/MyMonoBehaviour.cs"; var monoImporter = AssetImporter.GetAtPath(assetPath) as MonoImporter; var value = monoImporter.GetDefaultReference("MyGameObject"); Debug.Log($"Default reference for MyGameObject in {monoImporter.GetScript().GetClass().FullName} is {value}"); } }