buildTarget | The build target to set the override for. |
value | Set the value to true if you want settings for the buildTarget to override the default settings. |
Enable this to override the default shader variant chunk settings.
If you set SetOverrideShaderChunkSettingsForPlatform
to true
for a build target, you can do the following:
Use PlayerSettings.SetShaderChunkCountForPlatform to override PlayerSettings.SetDefaultShaderChunkCount.
Use PlayerSettings.SetShaderChunkSizeInMBForPlatform to override PlayerSettings.SetDefaultShaderChunkSizeInMB.
See Also: PlayerSettings.GetOverrideShaderChunkSettingsForPlatform.