Version: 2022.3
言語: 日本語
public void Dispose ();

説明

Disposes the NativeArray.

This methods disposes the memory owned by the NativeArray. The behaviour of this methods depends on the allocation strategy used when creating it (see: Allocator).


public Unity.Jobs.JobHandle Dispose (Unity.Jobs.JobHandle inputDeps);

パラメーター

inputDeps The dependency for the new job.

戻り値

JobHandle The handle of the new job. The job depends upon `inputDeps` and releases all resources (memory and safety handles) of this NativeArray.

説明

Disposes the NativeArray.

Creates and schedules a job that releases all resources (memory and safety handles) of this NativeArray.