bool Returns true if the global shader keyword exists. Otherwise, returns false.
Checks whether the global shader keyword exists.
shader | The shader that declares the keyword. |
bool Returns true if the shader keyword exists. Otherwise, returns false.
Checks whether the shader keyword exists in the compute shader you pass in.
shader | The shader that declares the keyword. |
bool Returns true if the shader keyword exists. Otherwise, returns false.
Checks whether the shader keyword exists in the shader you pass in.