IEnumerator<SearchItem> Enumerator on the currently selected SearchItems.
Gets an enumerator on the currently selected SearchItems.
using UnityEngine; using UnityEditor; using UnityEditor.Search; static class Example_SearchSelection_GetEnumerator { static ISearchView s_View; [MenuItem("Examples/SearchSelection/GetEnumerator")] public static void Run() { s_View = SearchService.ShowContextual("asset"); s_View.SetSearchText("t:MonoScript"); EditorApplication.delayCall += DisplayResultsWhenReady; } public static void DisplayResultsWhenReady() { // Wait until results are ready to process. if (s_View.results.pending || s_View.results.Count == 0) { EditorApplication.delayCall += DisplayResultsWhenReady; return; } s_View.AddSelection(0); s_View.AddSelection(2); s_View.AddSelection(4); // Use Enumerator pattern to iterate over selected items var selection = s_View.selection; foreach (var item in selection) { Debug.Log(item.GetLabel(s_View.context)); } } }