Version: 2023.1
言語: 日本語
public void IntegrateAtEndOfFrame ();

説明

Calling this will cause the scene to integrate at the end of the frame.

It's unnecessary to call this if you set the Unity.Loading.ContentSceneParameters.AutoIntegrate property to true. This should only be called when the ContentSceneFile.Status is SceneLoadingStatus.WaitingForIntegrate.