Version: 2023.2
言語: 日本語

BoxcastCommandConstructor

マニュアルに切り替える
public BoxcastCommand (Vector3 center, Vector3 halfExtents, Quaternion orientation, Vector3 direction, QueryParameters queryParameters, float distance);

パラメーター

center The center of the box.
halfExtents The half size of the box in each dimension.
orientation The rotation of the box.
direction The direction in which to sweep the box.
distance The maximum length of the cast.
queryParameters Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces.

説明

Creates a BoxcastCommand.

This command is run in the default physics scene.


public BoxcastCommand (PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Quaternion orientation, Vector3 direction, QueryParameters queryParameters, float distance);

パラメーター

physicsScene The physics scene to run the command in.
center The center of the box.
halfExtents The half size of the box in each dimension.
orientation The rotation of the box.
direction The direction in which to sweep the box.
distance The maximum length of the cast.
queryParameters Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces.

説明

Creates a BoxcastCommand.


Obsolete public BoxcastCommand (Vector3 center, Vector3 halfExtents, Quaternion orientation, Vector3 direction, float distance, int layerMask);

パラメーター

center The center of the box.
halfExtents The half size of the box in each dimension.
orientation The rotation of the box.
direction The direction in which to sweep the box.
distance The maximum length of the cast.
layerMask A LayerMask that is used to selectively ignore Colliders when casting a box.

説明

Creates a BoxcastCommand.

This command is run in the default physics scene.


Obsolete public BoxcastCommand (PhysicsScene physicsScene, Vector3 center, Vector3 halfExtents, Quaternion orientation, Vector3 direction, float distance, int layerMask);

パラメーター

physicsScene The physics scene to run the command in.
center The center of the box.
halfExtents The half size of the box in each dimension.
orientation The rotation of the box.
direction The direction in which to sweep the box.
distance The maximum length of the cast.
layerMask A LayerMask that is used to selectively ignore Colliders when casting a box.

説明

Creates a BoxcastCommand.