Version: 2023.2
言語: 日本語
public void OnPostprocessBuild (Build.Reporting.BuildReport report);

パラメーター

report A BuildReport containing information about the build, such as the target platform and output path.

説明

Implement this function to receive a callback after the build is complete.

This callback is invoked during Player builds, but not during AssetBundle builds. If the build stops early, due to a failure or cancellation, then the callback is not invoked.

Additional resources: BuildPipeline.BuildPlayer, IPreprocessBuildWithReport

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPostprocessBuildWithReport { public int callbackOrder { get { return 0; } } public void OnPostprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPostprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); } }