Version: 2023.2
言語: 日本語
public void GetLocalPositionAndRotation (out Vector3 localPosition, out Quaternion localRotation);

説明

Gets the position and rotation of the transform in local space (that is, relative to its parent transform).

When getting both the position and rotation of a transform, calling this method is slightly more efficient than querying localPosition and localRotation individually.

If the transform has no parent, then calling this is equivalent to calling GetPositionAndRotation.