Burst のスクリプトインターフェース。
A burst is a particle emission event, where a number of particles are all emitted at the same time. Additional resources: ParticleSystem.emission, ParticleSystem.emissionModule.SetBursts, ParticleSystem.emissionModule.GetBursts.
count | Specify the number of particles to emit. |
cycleCount | Specifies how many times the system should play the burst. Set this to 0 to make it play indefinitely. |
maxCount | 放出するパーティクルの最大数 |
minCount | The minimum number of particles to emit. |
probability | The probability that the system triggers a burst. |
repeatInterval | How often to repeat the burst, in seconds. |
time | それぞれの Burst が起こる時間 |
ParticleSystem.Burst | 時間と個数を指定し、新規の Burst を構築します。 |