Version: 2023.2
言語: 日本語

QualitySettings.GetRenderPipelineAssetsForPlatform

マニュアルに切り替える
public static void GetRenderPipelineAssetsForPlatform (string buildTargetGroupName, out HashSet<T> uniqueRenderPipelineAssets);

パラメーター

buildTargetGroupName The platform to obtain the Render Pipeline Assets.
uniqueRenderPipelineAssets A collection with the non null selected Render Pipeline Assets for the platform.

説明

[Editor Only] Obtains a set with the non null Render Pipeline Assets selected on all the Quality Levels for the given platform.