Version: 5.6
public static GameObject FindLocalObject (Networking.NetworkInstanceId netId);

パラメーター

netId The id of the networked object.

戻り値

GameObject ネットワーク ID と一致したゲームオブジェクト

説明

特定のネットワーク ID を持つローカルの NetworkIdentity オブジェクトを探します。

NetId is a unique number assigned to all objects with NetworkIdentity components in a game. This number is the same on the server and all connected clients for a particular object, so it can be used to identify objects across the network. The FindLocalObject() function is called on a client to transform a netId received from a server to a local game object.