Version: 2022.3
言語: 日本語
public T AddStateMachineBehaviour ();

説明

Adds a state machine behaviour class of type T to the AnimatorStateMachine. Note that there is no corresponding "Remove" method. To remove a state machine behaviour, use Object.Destroy.


public StateMachineBehaviour AddStateMachineBehaviour (Type stateMachineBehaviourType);

パラメーター

stateMachineBehaviourType The type of state machine behaviour class to add.

説明

A non-generic version of this method.