Version: 2022.3
言語: 日本語
public static void Save (U2D.SpriteAtlasAsset asset, string assetPath);

パラメーター

asset The SpriteAtlasAsset object to be saved.
assetPath The path of the SpriteAtlasAsset file on disk.

説明

Saves SpriteAtlasAsset to disk. File extension of SpriteAtlasAsset is *.spriteatlasv2.