Version: 2017.1
public void OnStartAuthority ();

설명

This is invoked on behaviours that have authority, based on context and NetworkIdentity.localPlayerAuthority.

This is called after OnStartServer and OnStartClient.

When NetworkIdentity.AssignClientAuthority is called on the server, this will be called on the client that owns the object. When an object is spawned with NetworkServer.SpawnWithClientAuthority, this will be called on the client that owns the object.