Version: 2017.2

TransformSyncMode

enumeration

매뉴얼로 전환

설명

How to synchronize an object's position.

변수

SyncNoneDont synchronize.
SyncTransformSync using the game object's base transform.
SyncRigidbody2DSync using the Rigidbody2D component.
SyncRigidbody3DSync using the Rigidbody component.
SyncCharacterControllerSync using the CharacterController component.