Version: 2017.3

CustomEditor

class in UnityEditor

매뉴얼로 전환

설명

Tells an Editor class which run-time type it's an editor for.

When you make a custom editor for a component, you need put this attribute on the editor class.

See Also: Editor class.

변수

isFallbackIf true, match this editor only if all non-fallback editors do not match. Defaults to false.

생성자

CustomEditorDefines which object type the custom editor class can edit.