Version: 2017.3
Experimental: this API is experimental and might be changed or removed in the future.

DrawRendererSettingsConstructor

매뉴얼로 전환
public DrawRendererSettings (Camera camera, Experimental.Rendering.ShaderPassName shaderPassName);

파라미터

camera Camera to use. Camera's transparency sort mode is used to determine whether to use orthographic or distance based sorting.
shaderPassName Shader pass to use.

설명

Create a draw settings struct.