Camera.ViewportToScreenPoint

매뉴얼로 전환
public Vector3 ViewportToScreenPoint (Vector3 position);

설명

Transforms position from viewport space into screen space.

Viewport space is normalized and relative to the camera. The bottom-left of the camera is (0,0); the top-right is (1,1). The z position is in world units from the camera.

Screenspace is defined in pixels. The bottom-left of the screen is (0,0); the right-top is (pixelWidth,pixelHeight). The z position is in world units from the camera.

no example available in C#