ProfilerMarkerConstructor

매뉴얼로 전환
public ProfilerMarker (string name);

파라미터

nameMarker name.

설명

Constructs a new performance marker for code instrumentation.

Use ProfilerMarker to markup a piece of code for the Profiler and Recorder.

using Unity.Profiling;

public class MySystemClass { ProfilerMarker preparePerfMarker = new ProfilerMarker("MySystem.Prepare"); ProfilerMarker simulatePerfMarker = new ProfilerMarker("MySystem.Simulate");

public void UpdateLogic() { preparePerfMarker.Begin(); // ... preparePerfMarker.End();

using (simulatePerfMarker.Auto()) { // ... } } }