매뉴얼
스크립팅 API
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2019.3
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매뉴얼
스크립팅 API
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한국어
스크립팅 API
Version:
2019.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
UnityEventTools
.AddBoolPersistentListener
매뉴얼로 전환
public static void
AddBoolPersistentListener
(
Events.UnityEventBase
unityEvent
, UnityAction<bool>
call
, bool
argument
);
파라미터
unityEvent
Event to modify.
call
Function to call.
argument
Argument to use when invoking.
설명
Adds a persistent, preset call to the listener.