MaterialEditor.LightmapEmissionFlagsProperty

매뉴얼로 전환
public void LightmapEmissionFlagsProperty (int indent, bool enabled);

파라미터

indentLevel of indentation for the property.
enabledTrue if emission is enabled for the material, false otherwise.
ignoreEmissionColorTrue if property should always be displayed.

설명

Draws the UI for setting the global illumination flag of a material.