매뉴얼
스크립팅 API
unity3d.com
Version:
2019.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
매뉴얼
스크립팅 API
언어:
한국어
English
中文
日本語
한국어
스크립팅 API
Version:
2019.3
2023.2
2023.1
2022.3
2022.2
2022.1
2021.3
2021.2
2021.1
2020.3
2020.2
2020.1
2019.4
2019.3
2019.2
2019.1
2018.4
2018.3
2018.2
2018.1
2017.4
2017.3
2017.2
2017.1
5.6
Versions with this page:
Versions without this page:
Supported
Legacy
EditorConnection
.Send
매뉴얼로 전환
public void
Send
(Guid
messageId
, byte[]
data
, int
playerId
);
public void
Send
(Guid
messageId
, byte[]
data
);
파라미터
messageId
The type ID of the message to send to the connected Players.
playerId
The ID of the Player that you want to sent this message to. If you want to send it to all Players, set this to 0.
설명
Sends data to the connected Players.