gameObjectOrComponent | The object to check. Must be a component or GameObject. |
bool True if the object is part of a Prefab that cannot be edited.
Is this object part of a Prefab that cannot be edited?
For an object on a Prefab Asset, the asset itself is checked. For an object on a Prefab instance, its corresponding asset is checked.
Examples of immutable Prefabs are Model Prefab and Prefabs in read-only folders.