Version: 2020.1
언어: 한국어
public void Hide (GameObject gameObject, bool includeDescendants);
public void Hide (GameObject[] gameObjects, bool includeDescendants);

파라미터

gameObject GameObject to hide.
gameObjects Array of GameObjects to hide.
includeDescendants Whether to also hide descendants.

설명

Hides a GameObject, or an Array of GameObjects, and their descendants.


public void Hide (SceneManagement.Scene scene);

파라미터

scene Scene containing GameObjects to hide.

설명

Hides all GameObjects in a scene.