Version: 2020.1
언어: 한국어

SyncTile

struct in UnityEngine.Tilemaps

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설명

A Struct for containing changes to a Tile when it has been changed on a Tilemap.

변수

positionThe position of the Tile on a Tilemap which has changed.
tileThe Tile at the given position on the Tilemap.
tileDataThe properties of the Tile at the given position on the Tilemap.