Version: 2020.1
언어: 한국어

NativeArray<T0>Constructor

매뉴얼로 전환
public NativeArray<T0> (T[] array, Unity.Collections.Allocator allocator);

파라미터

array An array to copy the data from.
allocator The allocation strategy used for the data.

설명

Creates a new NativeArray from an existing array of elements.


public NativeArray<T0> (NativeArray<T> array, Unity.Collections.Allocator allocator);

파라미터

array NativeArray to copy the data from.
allocator The allocation strategy used for the data.

설명

Creates a new NativeArray from an existing NativeArray.


public NativeArray<T0> (int length, Unity.Collections.Allocator allocator, Unity.Collections.NativeArrayOptions options);

파라미터

length Number of elements to be allocated.
allocator The allocation strategy used for the data.
options Options to control the behaviour of the NativeArray.

설명

Creates a new NativeArray allocating enough memory to fit the provided amount of elements.