Version: 2020.1
언어: 한국어
public float this[int] ;

설명

Access the x, y, z components using [0], [1], [2] respectively.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector3 p;

void Example() { // set p.y as 5.0f p[1] = 5.0f; } }