Version: 2020.2
언어: 한국어

UnityEventTools.RegisterFloatPersistentListener

매뉴얼로 전환
public static void RegisterFloatPersistentListener (Events.UnityEventBase unityEvent, int index, UnityAction<float> call, float argument);

파라미터

unityEvent Event to modify.
index Index to modify.
call Function to call.
argument Argument to use when invoking.

설명

Modifies the event at the given index.