Version: 2020.2
언어: 한국어
public void SetGlobalVector (string name, Vector4 value);
public void SetGlobalVector (int nameID, Vector4 value);

설명

Add a "set global shader vector property" command.

When the command buffer will be executed, a global shader vector property will be set at this point. The effect is as if Shader.SetGlobalVector was called.