t | The type of Component to retrieve. |
Component A component of the matching type, if found.
Returns the component of Type type
in the GameObject or any of its parents.
Recurses upwards until it finds a valid component. Returns null if no component found. Only components on active GameObjects are returned.
T A component of the matching type, if found.
Generic version of this method.
Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.