Version: 2020.3
언어: 한국어
Experimental: this API is experimental and might be changed or removed in the future.

ObjectFlagsExtensions.IsPersistent

매뉴얼로 전환
public static bool IsPersistent (MemoryProfiler.PackedNativeUnityEngineObject.ObjectFlags flags);

파라미터

flags The ObjectFlags to operate on (accessible via this).

반환

bool Returns true if the object associated with this ObjectFlags is marked as Persistent.

설명

True if the object is marked as Persistent, otherwise false.