Version: 2020.3
언어: 한국어

Procedural.TextureStackBase<T0>Constructor

매뉴얼로 전환
public Procedural.TextureStackBase<T0> (string _name, Rendering.VirtualTexturing.Procedural.CreationParameters _creationParams, bool gpuGeneration);

파라미터

_name Name of this stack.
_creationParams This properties used to create this stack.
gpuGeneration Whether the data should be generated in GPU-memory or CPU-memory.

설명

Create a new ProceduralTextureStack.