Version: 2020.3
언어: 한국어

설명

Import the texture as a 3D texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 3D texture slice.

See Also: TextureImporterSettings.textureShape, Texture3D, texture assets.