Version: 2020.3
언어: 한국어
public void BakeMesh (Mesh mesh, bool useTransform);
public void BakeMesh (Mesh mesh, Camera camera, bool useTransform);

파라미터

mesh A static mesh that will receive the snapshot of the trail.
camera The camera used for determining which way camera-space trails will face.
useTransform Include the rotation and scale of the Transform in the baked mesh.

설명

Creates a snapshot of TrailRenderer and stores it in mesh.